space game
A downloadable game for Windows
simple orbit propagator i made in a week, initially to test my line-renderer that i had made the week before.
features:
- earth-moon system
- non-spherical lunar gravity
- static rk4 integration
- paths and frames of reference
- keplerian orbital plane
- controllable spacecraft
i didnt want to bother with compiling godot, so there is only single precision floats. therefore i recommend keeping the step size above 5, and keeping within about 1000Mm of the earth.
makes heavy use of vulkan compute shaders. may not work on older hardware.
ISSUE: there might be some leaking issues with my compute dispatchers. godot makes log files for games, so make sure to check \appdata\roaming\spacegame\logs\ if you've had the game running for a bit.
the lunar gravity model is GRGM1200A, here up to degree 120. the shader used to compute the gravity map is something i wrote a couple months ago.
| Status | Released |
| Platforms | Windows |
| Author | lanata |
| Genre | Simulation |
| Tags | Space |
| Average session | A few seconds |
| Languages | English |
| Inputs | Mouse |





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